1. 1. Introduction
    1. 1.1. Getting Started
  2. 2. Configuration
  3. Behaviour Objects
  4. 3. Visual Bullet Providers
  5. 4. Impact Handlers
  6. Components
  7. 5. Environment Provider
  8. 6. Weapon
    1. 6.1. Zeroing Crosshair Generator
    2. 6.2. Weapon Controller
  9. Data Objects
  10. 7. Ballistic Materials
  11. 8. Ballistic Settings
  12. 9. Bullet Info
  13. Contact

Bullet Ballistics

Contact

Any questions or suggestions?

  • Christian Schott
  • E-Mail: mr3d.cs@gmail.com
  • YouTube: https://youtube.com/playlist?list=PLH6XAuNbhBuvQNtq6kag7_sbsSytAm0ft
  • Unity AssetStore: https://assetstore.unity.com/publishers/16528